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Fixed some bugs with warlock's Infernal. Now it will scale from owner's spell power bonus and use AOE ability Immolation.
Fixed spell Blood Tap.
Fixed spells Charge, Intercept and Intervene. Now you can safely use it at enemy behind mountain.
Fixed spell Shadowstep. Now you can safely use it at enemy that hides behind mountain or even stay back to the wall.
Now Flame Shock should take your haste bonus, also fixed a bug with taking haste by spells that shouldn't never get haste bonus.
Fixed a bug with UNIT_STAT_ISOLATED. Now enemy spells like Cyclone and Banish will not suppress your damage/heal over time spells.
Fixed priest's talent Blessed Recovery. Now it will properly increase healing if take another critical strike under already applied effect.
Fixed mage talent Master of Elements. Now it will proc also from arcane spells and from some triggered spells.
Fixed a bug with proc some spells even if you fully absorbed enemy's damage. Now absorb effects will protect your stealth from interruption by damage and for example your Inner Fire or Earth Shield will not proc if you absorbing damage.
Fixed druid T10 Restoration 2P bonus.
Use class specific combat rating factors from dbc.
Removed outdated code for Glyph of Flash of Light. Now it will not proc periodical heal.
Fixed shaman's talents Improved Shields and Improved Water Shield. Now they will correctly modify healing by Earth Shield.
Fixed some bugs related to SPELL_AURA_DAMAGE_SHIELD. Now damage caused by spells Thorns and Retribution Aura will be modified by spell damage bonus and talents. Also damage caused by these auras will be increased/decreased by some type of auras.
Fixed a bug with sharing money with group by Pickpocket and looting dead players at BG.