+ скрипты квестов + заселение + парс дамага с оффа последней (из оставшихся) зоны Нортренда + заполнение таблицы "spell_script_target" - все спеллы на которые удалось найти данные + заполнение таблицы "event_scripts" - все спеллы (имеющие евент) на которые удалось найти данные + "pool" - рыбалки "класика" и кристаллов в "Ун'горо Кратер" + обновление таблицы "spell_loot_template" под обновления в ядре + правка статов NPC
Shadowfang Keep Scripted (Phase 2) - Archmage Arugal Finished (Scripted by X-Savior) - Teleport Spells May Have Some Issues but this is Core Related (Now only waiting on a couple C++ Scripts + Phase 3: Spawn Pools for Chests Hellfire Citadel: The Blood Furnace Script Tweaks and Several Improvements Badlands (99.999% Blizz-Like) - (Scripted by X-Savior) Alterac Mountians (Scripted almost completely Blizz-Like - Only a few Rare and Quest Mobs not from official data) - (Scripted by X-Savior) Dire Maul (Rough Scripted: Will require lots of C++ Scripting To Get Much of the Unique parts of the Instance working properly) - (Scripted by X-Savior) Fixed Cast Target for all scripts that use "Gift of Ragnaros" spell Fix Defias Prisoner Hostile/Non-Hostile Problem in The Stockades (Using New EventAI Feature) - (Scripted by Axel/AT) Fix Quest 8346 for Paladins and Rougues (Scripted by Sinika) Add Quest Kill Credit Support of Deathknight Starting Area Quests 12678,12701,12722,12779,13166 - (Scripted by Burned) Add Quest Kill Credit Support for WOTLK Quests 11598,12304,11561,11397 - (Scripted by Demont) Add Scripts for Quest 12720 in Deathknight Starting Area - (Scripted by Grether) Added Scripting for Anaya Dawnrunner - (Scripted by Daveh) Fixed Cast Flag for Araj the Summoner - Spawns Phylactery on Death Started Updating Zones adding all NPC's and then putting Place Holders for Unscripted NPC's. Many small fixes/improvements to scripts in all zones - (Fixed by X-Savior) With recent changes to moving EventAI into Mangos Core we now have a SINGLE Release File that works for BOTH Mangos/Trinity Installations. (We just went from 2740 creatures in ACID 0.0.9 to 2872 in this release!) (We just went from 9988 Total Scripts in ACID 0.0.9 to 10373 in this release)
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